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authorRémi Verschelde <rverschelde@gmail.com>2020-03-05 15:33:01 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-05 15:35:44 +0100
commitfdda39a5061b6754204c34bc7e79ec7b4150bc79 (patch)
treecb7b739b8a70aaf23c9544eef8b806fb7f0be542 /scene/resources/world.h
parent5ea8b1692a8929861ecc52d6be208df60e2402ab (diff)
Signals: Don't pass default binds to EditorProperty property_changed
This was done by mistake in #36758, but it's not necessary and actual causes a bug. `property_changed` is only emitted via `emit_changed()`, which already has default values for `p_field` and `p_changing`. Also reverted to using `String` for now to be on the safe side, even if it's inconsistent with `emit_changed()`. I had only changed it partially in #36758 so it was inconsistent. It probably does make sense to port `EditorInspector` and related property editors to use `StringName` where relevant, but that's for a dedicated PR. Fixes #36799.
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