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author | Raul Santos <raulsntos@gmail.com> | 2023-01-20 20:18:56 +0100 |
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committer | Raul Santos <raulsntos@gmail.com> | 2023-01-30 05:41:53 +0100 |
commit | 54f8fb010c28ac0ce594a53a61ebdb8a645ce1db (patch) | |
tree | 3b82a5fdf05d24ac5f4e387a1a3a1cef98168e71 /scene/resources/visual_shader_sdf_nodes.h | |
parent | d01ac9c73686fdf86f083f4d3ee1301bb54d855f (diff) |
Sync C# Array with Core
- Add `AddRange` method.
- Add `Fill` method.
- Add `Max` and `Min` methods.
- Add `PickRandom` method.
- Add `Reverse` method.
- Add `RecursiveEqual` method.
- Add `Sort` method.
- Add `Slice` and `GetSliceRange` methods.
- Add `IndexOf` overload that takes an index parameter.
- Add `LastIndexOf` method.
- Add `BinarySearch` method.
- Add/update documentation.
Diffstat (limited to 'scene/resources/visual_shader_sdf_nodes.h')
0 files changed, 0 insertions, 0 deletions