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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-07-01 12:43:06 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-07-01 12:43:53 +0200
commitfab3d136e0c1f3a3ba2a98dbc1f8cc1568858eee (patch)
treed309d54d16b4591e7d8ded1fafe754d07d3d87b7 /scene/resources/visual_shader_nodes.h
parent7ee419f8d97657df558cd9e0eab4671a36f3c21f (diff)
Allow using the 3D editor's View menu while previewing a camera
This is already allowed when using cinematic preview, but not when previewing a Camera3D the usual way. Many operations from the View menu still work while previewing a camera, such as switching between debug draw modes and toggling information panes.
Diffstat (limited to 'scene/resources/visual_shader_nodes.h')
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