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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-02-03 23:28:41 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-02-03 23:28:41 +0100 |
commit | da81c3f9b58569a87469c4dcaa670f3818e96fec (patch) | |
tree | ce79bc8c05e4e5c086a8817a6f5606d403f2d6c2 /scene/resources/visual_shader_nodes.h | |
parent | b0598dcdb7cd96e2614b687a57a64ce12245e19e (diff) |
Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
This makes the command line print consistent with the Vulkan renderer.
Diffstat (limited to 'scene/resources/visual_shader_nodes.h')
0 files changed, 0 insertions, 0 deletions