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authorYuri Roubinsky <chaosus89@gmail.com>2019-05-19 16:40:44 +0300
committerGitHub <noreply@github.com>2019-05-19 16:40:44 +0300
commitd111d59640ae93e60331f941fb2c62f460323171 (patch)
tree6cdea6b7109c849c0555c0e6447dc51e8b17d09f /scene/resources/visual_shader_nodes.h
parent33897d9b5844aa0147d55841845427ed599d069f (diff)
parent719a9a9c1c833634c583de0ba7aa10038e02cdab (diff)
Merge pull request #28996 from Chaosus/vs_fresnel
Added Fresnel and OneMinus to visual shaders
Diffstat (limited to 'scene/resources/visual_shader_nodes.h')
-rw-r--r--scene/resources/visual_shader_nodes.h28
1 files changed, 26 insertions, 2 deletions
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 90c479bd48..852248b9b4 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -562,7 +562,8 @@ public:
FUNC_RADIANS,
FUNC_RECIPROCAL,
FUNC_ROUNDEVEN,
- FUNC_TRUNC
+ FUNC_TRUNC,
+ FUNC_ONEMINUS
};
protected:
@@ -635,7 +636,8 @@ public:
FUNC_SQRT,
FUNC_TAN,
FUNC_TANH,
- FUNC_TRUNC
+ FUNC_TRUNC,
+ FUNC_ONEMINUS
};
protected:
@@ -1484,4 +1486,26 @@ public:
VisualShaderNodeSwitch();
};
+///////////////////////////////////////
+/// FRESNEL
+///////////////////////////////////////
+
+class VisualShaderNodeFresnel : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeFresnel, VisualShaderNode)
+public:
+ virtual String get_caption() const;
+
+ virtual int get_input_port_count() const;
+ virtual PortType get_input_port_type(int p_port) const;
+ virtual String get_input_port_name(int p_port) const;
+
+ virtual int get_output_port_count() const;
+ virtual PortType get_output_port_type(int p_port) const;
+ virtual String get_output_port_name(int p_port) const;
+
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const;
+
+ VisualShaderNodeFresnel();
+};
+
#endif // VISUAL_SHADER_NODES_H