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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-03 23:07:21 +0200
committerGitHub <noreply@github.com>2021-06-03 23:07:21 +0200
commit5d9cab3aeb3c62df6b7b44e6e68c0ebbb67f7a45 (patch)
tree619055aeb386211fb83a7c861ab0f79a34aedb2d /scene/resources/visual_shader_nodes.h
parentea2a0b54554c09999d74212925322e8c7b2437e0 (diff)
parent0ac4051c00898b316ae11e7075d3f3a9e3c46be3 (diff)
Merge pull request #38430 from aaronfranke/transform3d
Diffstat (limited to 'scene/resources/visual_shader_nodes.h')
-rw-r--r--scene/resources/visual_shader_nodes.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 1c70459e3b..45237d2824 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -209,7 +209,7 @@ public:
class VisualShaderNodeTransformConstant : public VisualShaderNodeConstant {
GDCLASS(VisualShaderNodeTransformConstant, VisualShaderNodeConstant);
- Transform constant;
+ Transform3D constant;
protected:
static void _bind_methods();
@@ -227,8 +227,8 @@ public:
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
- void set_constant(Transform p_value);
- Transform get_constant() const;
+ void set_constant(Transform3D p_value);
+ Transform3D get_constant() const;
virtual Vector<StringName> get_editable_properties() const override;
@@ -1788,7 +1788,7 @@ class VisualShaderNodeTransformUniform : public VisualShaderNodeUniform {
private:
bool default_value_enabled = false;
- Transform default_value = Transform(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0);
+ Transform3D default_value = Transform3D(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0);
protected:
static void _bind_methods();
@@ -1813,8 +1813,8 @@ public:
void set_default_value_enabled(bool p_enabled);
bool is_default_value_enabled() const;
- void set_default_value(const Transform &p_value);
- Transform get_default_value() const;
+ void set_default_value(const Transform3D &p_value);
+ Transform3D get_default_value() const;
bool is_qualifier_supported(Qualifier p_qual) const override;
bool is_convertible_to_constant() const override;