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authorClay John <claynjohn@gmail.com>2022-10-23 17:11:06 -0700
committerGitHub <noreply@github.com>2022-10-23 17:11:06 -0700
commit040f49ed6e71a6e7f23d763c4b56095cbf319ef7 (patch)
tree1189cf5a1f211b7f8b04fb5ac07dc62325c7468e /scene/resources/visual_shader_nodes.h
parent9be3fd640b4e14165141740ec57acc0878f77424 (diff)
parentfe65d7aa7b5863d3473f16618fdae67c7b623757 (diff)
Merge pull request #67390 from groud/more_conservative_terrain_painting
Make terrain painting not change neighbors centers bits
Diffstat (limited to 'scene/resources/visual_shader_nodes.h')
0 files changed, 0 insertions, 0 deletions