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author | Florian Jung <florian.jung@fau.de> | 2018-10-11 12:53:32 +0200 |
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committer | Florian Jung <florian.jung@fau.de> | 2018-10-11 12:53:32 +0200 |
commit | 0353182e7ba925d3a162decb6f2327fec95764e2 (patch) | |
tree | 25fedfb4d86a38c7d88364eb4652da1491eaef9b /scene/resources/visual_shader_nodes.h | |
parent | 15d3c96afdbb73505f128c5d3a6393ed24140c67 (diff) |
Fix bug with OAHashMap corruption on insertion
When an item has been inserted into an already-occupied slot, and
the original inhabitant of that slot was moved on, it was wrongly
moved with the inserted-item's key/value instead of its own.
This closes #22928.
Diffstat (limited to 'scene/resources/visual_shader_nodes.h')
0 files changed, 0 insertions, 0 deletions