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author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-08-02 21:55:50 +0300 |
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committer | GitHub <noreply@github.com> | 2021-08-02 21:55:50 +0300 |
commit | bd6b7c4b0ffef9176e89d5654f1d52aeab085602 (patch) | |
tree | 681dced2d6221a48ac09f3d933e01998ee50e51a /scene/resources/visual_shader.h | |
parent | 610fbc556a9968f6ccb5f5e6b3a858b39f0b9aa0 (diff) | |
parent | 94c6817b51fa175a337420cd18cb9313fbc5889b (diff) |
Merge pull request #51144 from Chaosus/vs_version
Makes dictionary instead of string for visual shader version
Diffstat (limited to 'scene/resources/visual_shader.h')
-rw-r--r-- | scene/resources/visual_shader.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 880c401b29..abf55185ab 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -44,7 +44,7 @@ class VisualShader : public Shader { friend class VisualShaderNodeVersionChecker; - String version = ""; + Dictionary engine_version; public: enum Type { @@ -137,10 +137,12 @@ public: // internal methods Type get_shader_type() const; public: - void set_version(const String &p_version); - String get_version() const; + void set_engine_version(const Dictionary &p_version); + Dictionary get_engine_version() const; - void update_version(const String &p_new_version); +#ifndef DISABLE_DEPRECATED + void update_engine_version(const Dictionary &p_new_version); +#endif /* DISABLE_DEPRECATED */ enum { NODE_ID_INVALID = -1, |