diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-21 01:06:21 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-21 01:06:21 +0200 |
commit | 8adf04804550957f43c810b13fcce66dd76e5fd8 (patch) | |
tree | 2ee58365f1092587277770ceaedfc1e35454acfd /scene/resources/visual_shader.h | |
parent | f4126cc902b0cbb100bcf1b37ee15df5a8430d21 (diff) | |
parent | 45af29da8095af16729955117a165d23e77cd740 (diff) |
Merge pull request #61194 from reduz/new-hash-set
Add a new HashSet template
Diffstat (limited to 'scene/resources/visual_shader.h')
-rw-r--r-- | scene/resources/visual_shader.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index aa5263943b..925dff31af 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -139,7 +139,7 @@ private: Vector2 graph_offset; HashMap<String, int> modes; - RBSet<StringName> flags; + HashSet<StringName> flags; HashMap<String, Varying> varyings; List<Varying> varyings_list; @@ -158,7 +158,7 @@ private: } }; - Error _write_node(Type p_type, StringBuilder *global_code, StringBuilder *global_code_per_node, HashMap<Type, StringBuilder> *global_code_per_func, StringBuilder &code, Vector<DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, RBSet<int> &processed, bool for_preview, RBSet<StringName> &r_classes) const; + Error _write_node(Type p_type, StringBuilder *global_code, StringBuilder *global_code_per_node, HashMap<Type, StringBuilder> *global_code_per_func, StringBuilder &code, Vector<DefaultTextureParam> &def_tex_params, const VMap<ConnectionKey, const List<Connection>::Element *> &input_connections, const VMap<ConnectionKey, const List<Connection>::Element *> &output_connections, int node, HashSet<int> &processed, bool for_preview, HashSet<StringName> &r_classes) const; void _input_type_changed(Type p_type, int p_id); bool has_func_name(RenderingServer::ShaderMode p_mode, const String &p_func_name) const; |