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author | Juan Linietsky <reduzio@gmail.com> | 2020-04-20 19:06:00 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-04-21 10:15:40 +0200 |
commit | 5d4dc2d45caef77cdb52e365bc02f64d54046df5 (patch) | |
tree | fb09d0a007a7a4fb4c45826e0e5955da4a11a07c /scene/resources/visual_shader.h | |
parent | 7343ec13d9d32cedb2511db0ab5d1ed454404d65 (diff) |
Add ability to bind typed arrays to script API
Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells
Note: Will do a mass replace on later PRs of whathever I can find, but probably need
a tool to grep through doc.
Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
Diffstat (limited to 'scene/resources/visual_shader.h')
0 files changed, 0 insertions, 0 deletions