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author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-09-09 17:40:27 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2020-09-09 19:24:55 +0300 |
commit | 14a24fa19c5f51b028352683ed547cdcb07d67d7 (patch) | |
tree | d028485e25563329144e06501ffd0e6bccd4164c /scene/resources/visual_shader.h | |
parent | 36e2c39f0ce3ef050003e5e97f4ec7fa5fa03aab (diff) |
Improve performance for Show/Hide port preview in visual shaders
Diffstat (limited to 'scene/resources/visual_shader.h')
-rw-r--r-- | scene/resources/visual_shader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index d45029ec03..2b9115879e 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -131,6 +131,7 @@ protected: public: // internal methods void set_graph_node(Type p_type, int p_id, GraphNode *p_graph_node); void set_shader_type(Type p_type); + Type get_shader_type() const; public: void set_version(const String &p_version); |