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authorYuri Roubinsky <chaosus89@gmail.com>2021-05-26 11:07:22 +0300
committerGitHub <noreply@github.com>2021-05-26 11:07:22 +0300
commit0b4b1f872cda045471e88f453118df4eb12796fa (patch)
treea87ffe38765d355db33666a2e4c392d7c6b31e25 /scene/resources/visual_shader.h
parent5d83b67b573546104aa2710344c392afaa225254 (diff)
parent8f9b91dab1fd65e40d52df15fd465cffdafb27a4 (diff)
Merge pull request #49056 from Chaosus/vs_color
Diffstat (limited to 'scene/resources/visual_shader.h')
-rw-r--r--scene/resources/visual_shader.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 841672294e..cc9a867e64 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -199,6 +199,7 @@ class VisualShaderNode : public Resource {
Map<int, Variant> default_input_values;
Map<int, bool> connected_input_ports;
Map<int, int> connected_output_ports;
+ Map<int, bool> expanded_output_ports;
protected:
bool simple_decl = true;
@@ -245,6 +246,13 @@ public:
void set_input_port_connected(int p_port, bool p_connected);
virtual bool is_generate_input_var(int p_port) const;
+ virtual bool is_output_port_expandable(int p_port) const;
+ void _set_output_ports_expanded(const Array &p_data);
+ Array _get_output_ports_expanded() const;
+ void _set_output_port_expanded(int p_port, bool p_expanded);
+ bool _is_output_port_expanded(int p_port) const;
+ int get_expanded_output_port_count() const;
+
virtual bool is_code_generated() const;
virtual bool is_show_prop_names() const;
virtual bool is_use_prop_slots() const;