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| author | Guillaume Laforte <guillaume.laforte@gmail.com> | 2018-11-26 10:09:52 -0500 |
|---|---|---|
| committer | Guillaume Laforte <guillaume.laforte@gmail.com> | 2018-11-26 10:09:52 -0500 |
| commit | 675dc00d04823e21ba9ea5ea6358c3eb322eb9f8 (patch) | |
| tree | 38a992ccdaa3a26691caf4a0e6a2c2d715a03b95 /scene/resources/visual_shader.cpp | |
| parent | 1c169413ffb8a5d446caaa41cc604bbf0cb6cc40 (diff) | |
Generate the tangents without de-indexing and re-indexing the vertices.
The support for shape keys / blend shapes depends on a consistent order for the vertices.
Fixes https://github.com/godotengine/godot/issues/19195.
Diffstat (limited to 'scene/resources/visual_shader.cpp')
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