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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-03-17 08:42:39 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-17 08:42:39 +0100 |
commit | b8577ecce1bb62a4a589d02bdd71b701e5bdea81 (patch) | |
tree | 6bb58135d05206e31bd597d69ae10889fcf23e85 /scene/resources/tile_set.h | |
parent | 2658ccb85fd8ddc67d3b4639f7f4886560ff98f8 (diff) | |
parent | cb282c6ef0bb91957f8a6f422705813bd47c788c (diff) |
Merge pull request #37106 from akien-mga/clang-format-cpp11
Style: Set clang-format Standard to Cpp11
Diffstat (limited to 'scene/resources/tile_set.h')
-rw-r--r-- | scene/resources/tile_set.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 8b540982a4..3c964ec667 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -97,8 +97,8 @@ public: int spacing; Vector2 icon_coord; Map<Vector2, uint32_t> flags; - Map<Vector2, Ref<OccluderPolygon2D> > occluder_map; - Map<Vector2, Ref<NavigationPolygon> > navpoly_map; + Map<Vector2, Ref<OccluderPolygon2D>> occluder_map; + Map<Vector2, Ref<NavigationPolygon>> navpoly_map; Map<Vector2, int> priority_map; Map<Vector2, int> z_index_map; @@ -233,7 +233,7 @@ public: void autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord); Ref<OccluderPolygon2D> autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const; - const Map<Vector2, Ref<OccluderPolygon2D> > &autotile_get_light_oclusion_map(int p_id) const; + const Map<Vector2, Ref<OccluderPolygon2D>> &autotile_get_light_oclusion_map(int p_id) const; void tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset); Vector2 tile_get_navigation_polygon_offset(int p_id) const; @@ -243,7 +243,7 @@ public: void autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord); Ref<NavigationPolygon> autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const; - const Map<Vector2, Ref<NavigationPolygon> > &autotile_get_navigation_map(int p_id) const; + const Map<Vector2, Ref<NavigationPolygon>> &autotile_get_navigation_map(int p_id) const; void tile_set_z_index(int p_id, int p_z_index); int tile_get_z_index(int p_id) const; |