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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-07-25 12:52:58 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-25 12:52:58 +0200 |
commit | ff0b5f8fa1be4ccd5b8de1d9d49f8a4b71439f63 (patch) | |
tree | 42543cc85d27d2c8692a2ced4bac5c537e402004 /scene/resources/tile_set.cpp | |
parent | 2f221e5fd507b176590bda52d08e499629ce7761 (diff) | |
parent | ac3322b0af8f23e8e2dac8111200bc69b5604c9f (diff) |
Merge pull request #50809 from akien-mga/iterators-const-references
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index d235054338..737b47ed95 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -4357,13 +4357,13 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se RenderingServer *rs = RenderingServer::get_singleton(); // Free the canvas items. - for (RID E : q.canvas_items) { + for (const RID &E : q.canvas_items) { rs->free(E); } q.canvas_items.clear(); // Free the occluders. - for (RID E : q.occluders) { + for (const RID &E : q.occluders) { rs->free(E); } q.occluders.clear(); @@ -4473,7 +4473,7 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se // Sort the quadrants for (Map<Vector2i, Vector2i, TileMapQuadrant::CoordsWorldComparator>::Element *E = world_to_map.front(); E; E = E->next()) { TileMapQuadrant &q = quadrant_map[E->value()]; - for (RID F : q.canvas_items) { + for (const RID &F : q.canvas_items) { RS::get_singleton()->canvas_item_set_draw_index(F, index++); } } @@ -4491,13 +4491,13 @@ void TileSetPluginAtlasRendering::create_quadrant(TileMap *p_tile_map, TileMapQu void TileSetPluginAtlasRendering::cleanup_quadrant(TileMap *p_tile_map, TileMapQuadrant *p_quadrant) { // Free the canvas items. - for (RID E : p_quadrant->canvas_items) { + for (const RID &E : p_quadrant->canvas_items) { RenderingServer::get_singleton()->free(E); } p_quadrant->canvas_items.clear(); // Free the occluders. - for (RID E : p_quadrant->occluders) { + for (const RID &E : p_quadrant->occluders) { RenderingServer::get_singleton()->free(E); } p_quadrant->occluders.clear(); |