diff options
author | Juan Linietsky <reduzio@gmail.com> | 2018-04-08 09:31:54 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-04-08 09:31:54 -0300 |
commit | 6eb0c74e9d6bd9e9e5f52fed2bd3b9c35a2877cb (patch) | |
tree | cc7df058847dcb27779e9bdf0607fc2764d81af2 /scene/resources/tile_set.cpp | |
parent | 10448063c401637cb5f4ed05d46c05edf9e51ea4 (diff) | |
parent | ed3b080ca6ebc4361306a786dcc2d45481ee8ed9 (diff) |
Merge pull request #17443 from Noshyaar/tilesetcrash
Fix converting to tileset crashes Godot if existing file is not tileset
Diffstat (limited to 'scene/resources/tile_set.cpp')
-rw-r--r-- | scene/resources/tile_set.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 4463f98b07..7fdc296bb4 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -347,6 +347,7 @@ void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].modulate = p_modulate; emit_changed(); + _change_notify("modulate"); } Color TileSet::tile_get_modulate(int p_id) const { |