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authorRyan Roden-Corrent <ryan@rcorre.net>2019-05-18 10:15:14 -0400
committerRyan Roden-Corrent <ryan@rcorre.net>2019-05-19 17:51:35 -0400
commit20168b5fbfd7e38197bcb42487112bc970677880 (patch)
treeae8e7f01e07402d30ecc59b5818e49932dd4499e /scene/resources/tile_set.cpp
parentee5ba3e0974caba3e3589d2a53405ef7328dc1b1 (diff)
Clarify auto_advance.
Make the docs more clear about how you can use auto_advance. Calling it a "variable" is vague, so I updated the docs to clearly state that it becomes a boolean parameter on the AnimationTree. Fixes godotengine/godot-docs#2439.
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