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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-06 00:19:55 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-06 00:19:55 +0100 |
commit | d37e8586becf5e3abda5d3b13a06e4fd664364bc (patch) | |
tree | 5f5d3a84ea748a32d4c0837c533daf9a50c64dd4 /scene/resources/texture.h | |
parent | 9b4d4bbaea8d845b28c62d87f47fd8f823987d4b (diff) | |
parent | ccd4cdfd8b505feef9bdb66f9a9f7eb2813464e7 (diff) |
Merge pull request #58788 from reduz/rename-streamtexture
Rename StreamTexture* to CompressedTexture*
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r-- | scene/resources/texture.h | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 8075497c42..a3c147610d 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -128,8 +128,8 @@ public: ~ImageTexture(); }; -class StreamTexture2D : public Texture2D { - GDCLASS(StreamTexture2D, Texture2D); +class CompressedTexture2D : public Texture2D { + GDCLASS(CompressedTexture2D, Texture2D); public: enum DataFormat { @@ -174,8 +174,8 @@ protected: public: static Ref<Image> load_image_from_file(FileAccess *p_file, int p_size_limit); - typedef void (*TextureFormatRequestCallback)(const Ref<StreamTexture2D> &); - typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<StreamTexture2D> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel); + typedef void (*TextureFormatRequestCallback)(const Ref<CompressedTexture2D> &); + typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<CompressedTexture2D> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel); static TextureFormatRequestCallback request_3d_callback; static TextureFormatRoughnessRequestCallback request_roughness_callback; @@ -200,11 +200,11 @@ public: virtual Ref<Image> get_image() const override; - StreamTexture2D(); - ~StreamTexture2D(); + CompressedTexture2D(); + ~CompressedTexture2D(); }; -class ResourceFormatLoaderStreamTexture2D : public ResourceFormatLoader { +class ResourceFormatLoaderCompressedTexture2D : public ResourceFormatLoader { public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; @@ -380,8 +380,8 @@ public: ImageTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {} }; -class StreamTextureLayered : public TextureLayered { - GDCLASS(StreamTextureLayered, TextureLayered); +class CompressedTextureLayered : public TextureLayered { + GDCLASS(CompressedTextureLayered, TextureLayered); public: enum DataFormat { @@ -433,34 +433,34 @@ public: virtual Ref<Image> get_layer_data(int p_layer) const override; - StreamTextureLayered(LayeredType p_layered_type); - ~StreamTextureLayered(); + CompressedTextureLayered(LayeredType p_layered_type); + ~CompressedTextureLayered(); }; -class StreamTexture2DArray : public StreamTextureLayered { - GDCLASS(StreamTexture2DArray, StreamTextureLayered) +class CompressedTexture2DArray : public CompressedTextureLayered { + GDCLASS(CompressedTexture2DArray, CompressedTextureLayered) public: - StreamTexture2DArray() : - StreamTextureLayered(LAYERED_TYPE_2D_ARRAY) {} + CompressedTexture2DArray() : + CompressedTextureLayered(LAYERED_TYPE_2D_ARRAY) {} }; -class StreamCubemap : public StreamTextureLayered { - GDCLASS(StreamCubemap, StreamTextureLayered); +class CompressedCubemap : public CompressedTextureLayered { + GDCLASS(CompressedCubemap, CompressedTextureLayered); public: - StreamCubemap() : - StreamTextureLayered(LAYERED_TYPE_CUBEMAP) {} + CompressedCubemap() : + CompressedTextureLayered(LAYERED_TYPE_CUBEMAP) {} }; -class StreamCubemapArray : public StreamTextureLayered { - GDCLASS(StreamCubemapArray, StreamTextureLayered); +class CompressedCubemapArray : public CompressedTextureLayered { + GDCLASS(CompressedCubemapArray, CompressedTextureLayered); public: - StreamCubemapArray() : - StreamTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {} + CompressedCubemapArray() : + CompressedTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {} }; -class ResourceFormatLoaderStreamTextureLayered : public ResourceFormatLoader { +class ResourceFormatLoaderCompressedTextureLayered : public ResourceFormatLoader { public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; @@ -520,8 +520,8 @@ public: ~ImageTexture3D(); }; -class StreamTexture3D : public Texture3D { - GDCLASS(StreamTexture3D, Texture3D); +class CompressedTexture3D : public Texture3D { + GDCLASS(CompressedTexture3D, Texture3D); public: enum DataFormat { @@ -571,11 +571,11 @@ public: virtual Vector<Ref<Image>> get_data() const override; - StreamTexture3D(); - ~StreamTexture3D(); + CompressedTexture3D(); + ~CompressedTexture3D(); }; -class ResourceFormatLoaderStreamTexture3D : public ResourceFormatLoader { +class ResourceFormatLoaderCompressedTexture3D : public ResourceFormatLoader { public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List<String> *p_extensions) const; |