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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-06 00:19:55 +0100
committerGitHub <noreply@github.com>2022-03-06 00:19:55 +0100
commitd37e8586becf5e3abda5d3b13a06e4fd664364bc (patch)
tree5f5d3a84ea748a32d4c0837c533daf9a50c64dd4 /scene/resources/texture.h
parent9b4d4bbaea8d845b28c62d87f47fd8f823987d4b (diff)
parentccd4cdfd8b505feef9bdb66f9a9f7eb2813464e7 (diff)
Merge pull request #58788 from reduz/rename-streamtexture
Rename StreamTexture* to CompressedTexture*
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r--scene/resources/texture.h58
1 files changed, 29 insertions, 29 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 8075497c42..a3c147610d 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -128,8 +128,8 @@ public:
~ImageTexture();
};
-class StreamTexture2D : public Texture2D {
- GDCLASS(StreamTexture2D, Texture2D);
+class CompressedTexture2D : public Texture2D {
+ GDCLASS(CompressedTexture2D, Texture2D);
public:
enum DataFormat {
@@ -174,8 +174,8 @@ protected:
public:
static Ref<Image> load_image_from_file(FileAccess *p_file, int p_size_limit);
- typedef void (*TextureFormatRequestCallback)(const Ref<StreamTexture2D> &);
- typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<StreamTexture2D> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);
+ typedef void (*TextureFormatRequestCallback)(const Ref<CompressedTexture2D> &);
+ typedef void (*TextureFormatRoughnessRequestCallback)(const Ref<CompressedTexture2D> &, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel);
static TextureFormatRequestCallback request_3d_callback;
static TextureFormatRoughnessRequestCallback request_roughness_callback;
@@ -200,11 +200,11 @@ public:
virtual Ref<Image> get_image() const override;
- StreamTexture2D();
- ~StreamTexture2D();
+ CompressedTexture2D();
+ ~CompressedTexture2D();
};
-class ResourceFormatLoaderStreamTexture2D : public ResourceFormatLoader {
+class ResourceFormatLoaderCompressedTexture2D : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@@ -380,8 +380,8 @@ public:
ImageTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
};
-class StreamTextureLayered : public TextureLayered {
- GDCLASS(StreamTextureLayered, TextureLayered);
+class CompressedTextureLayered : public TextureLayered {
+ GDCLASS(CompressedTextureLayered, TextureLayered);
public:
enum DataFormat {
@@ -433,34 +433,34 @@ public:
virtual Ref<Image> get_layer_data(int p_layer) const override;
- StreamTextureLayered(LayeredType p_layered_type);
- ~StreamTextureLayered();
+ CompressedTextureLayered(LayeredType p_layered_type);
+ ~CompressedTextureLayered();
};
-class StreamTexture2DArray : public StreamTextureLayered {
- GDCLASS(StreamTexture2DArray, StreamTextureLayered)
+class CompressedTexture2DArray : public CompressedTextureLayered {
+ GDCLASS(CompressedTexture2DArray, CompressedTextureLayered)
public:
- StreamTexture2DArray() :
- StreamTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
+ CompressedTexture2DArray() :
+ CompressedTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
};
-class StreamCubemap : public StreamTextureLayered {
- GDCLASS(StreamCubemap, StreamTextureLayered);
+class CompressedCubemap : public CompressedTextureLayered {
+ GDCLASS(CompressedCubemap, CompressedTextureLayered);
public:
- StreamCubemap() :
- StreamTextureLayered(LAYERED_TYPE_CUBEMAP) {}
+ CompressedCubemap() :
+ CompressedTextureLayered(LAYERED_TYPE_CUBEMAP) {}
};
-class StreamCubemapArray : public StreamTextureLayered {
- GDCLASS(StreamCubemapArray, StreamTextureLayered);
+class CompressedCubemapArray : public CompressedTextureLayered {
+ GDCLASS(CompressedCubemapArray, CompressedTextureLayered);
public:
- StreamCubemapArray() :
- StreamTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
+ CompressedCubemapArray() :
+ CompressedTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
};
-class ResourceFormatLoaderStreamTextureLayered : public ResourceFormatLoader {
+class ResourceFormatLoaderCompressedTextureLayered : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@@ -520,8 +520,8 @@ public:
~ImageTexture3D();
};
-class StreamTexture3D : public Texture3D {
- GDCLASS(StreamTexture3D, Texture3D);
+class CompressedTexture3D : public Texture3D {
+ GDCLASS(CompressedTexture3D, Texture3D);
public:
enum DataFormat {
@@ -571,11 +571,11 @@ public:
virtual Vector<Ref<Image>> get_data() const override;
- StreamTexture3D();
- ~StreamTexture3D();
+ CompressedTexture3D();
+ ~CompressedTexture3D();
};
-class ResourceFormatLoaderStreamTexture3D : public ResourceFormatLoader {
+class ResourceFormatLoaderCompressedTexture3D : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;