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author | reduz <reduzio@gmail.com> | 2021-06-30 23:17:47 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-01 09:07:36 -0300 |
commit | 37776b28677ab4c4cb61047df1fe9816e9b63642 (patch) | |
tree | 01ddd72849a8d7b489237a2a2baa6f19f543a274 /scene/resources/texture.h | |
parent | 5710adda72a08f81c4df00147f560eebacf3b473 (diff) |
Clean up RenderingServer and its bindings
* Rewrote bindings for RenderingServer.
* They are now all up to date.
* Several unused methods and deprecated features were cleaned up.
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r-- | scene/resources/texture.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 3b1815266d..40193e3ff6 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -107,7 +107,7 @@ public: Image::Format get_format() const; - void update(const Ref<Image> &p_image, bool p_immediate = false); + void update(const Ref<Image> &p_image); Ref<Image> get_image() const override; int get_width() const override; |