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authorreduz <reduzio@gmail.com>2021-06-30 23:17:47 -0300
committerreduz <reduzio@gmail.com>2021-07-01 09:07:36 -0300
commit37776b28677ab4c4cb61047df1fe9816e9b63642 (patch)
tree01ddd72849a8d7b489237a2a2baa6f19f543a274 /scene/resources/texture.h
parent5710adda72a08f81c4df00147f560eebacf3b473 (diff)
Clean up RenderingServer and its bindings
* Rewrote bindings for RenderingServer. * They are now all up to date. * Several unused methods and deprecated features were cleaned up.
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r--scene/resources/texture.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 3b1815266d..40193e3ff6 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -107,7 +107,7 @@ public:
Image::Format get_format() const;
- void update(const Ref<Image> &p_image, bool p_immediate = false);
+ void update(const Ref<Image> &p_image);
Ref<Image> get_image() const override;
int get_width() const override;