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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-07-12 23:46:22 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-07-12 23:50:38 +0200
commit350227013d2bccaab01c40d6bbf53c0834292168 (patch)
tree02f2986f75afc79c143c10a374ce1b3701598f35 /scene/resources/text_file.cpp
parent584ca0f156cec64c259382895e105cf27566a987 (diff)
Improve 2D RayCast and one-way collision drawing
- Make RayCast2D gray when it's disabled - Make the one-way collision arrow use the inverted shape debugging color (will result in an orange color by default) - This makes it easier to distinguish it from RayCast2D arrows - Make lines slightly thinner - Make the RayCast2D arrow tip larger - Use anti-aliasing for the RayCast2D and one-way collision lines
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