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authorJuan Linietsky <reduzio@gmail.com>2018-07-14 18:15:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-07-14 18:16:18 -0300
commitf6ce73f7245fe9cc06d942ac4c8cec44a7252c5c (patch)
tree4d2dd626030bb0a4ad22a27acb35713c5c5537bb /scene/resources/style_box.h
parent1fc7973a00e17025441b6b8333e38d1606c1d304 (diff)
Visual Shaders are back.
Diffstat (limited to 'scene/resources/style_box.h')
-rw-r--r--scene/resources/style_box.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index c1d84fe19f..ed193a1ab4 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -236,7 +236,8 @@ class StyleBoxLine : public StyleBox {
Color color;
int thickness;
bool vertical;
- float grow;
+ float grow_begin;
+ float grow_end;
protected:
virtual float get_style_margin(Margin p_margin) const;
@@ -252,8 +253,11 @@ public:
void set_vertical(bool p_vertical);
bool is_vertical() const;
- void set_grow(float p_grow);
- float get_grow() const;
+ void set_grow_begin(float p_grow);
+ float get_grow_begin() const;
+
+ void set_grow_end(float p_grow);
+ float get_grow_end() const;
virtual Size2 get_center_size() const;