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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-02-21 19:45:18 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-02-21 19:55:07 +0100 |
commit | f1dc6cc9e441e4dc5a6e0c9764d583a668679e5c (patch) | |
tree | b0121ae43e20253369bf3725c0cf544c87ec77e0 /scene/resources/sprite_frames.h | |
parent | 1e0d56346715e14f01b0684584adae42d9b17699 (diff) |
[Net] Optimize object cache notification send for single peer.
It used to always cycle all the peers when checking which one needed to
be notified, now it only does that when the target is multiple (i.e.
broadcast or exclusion).
Diffstat (limited to 'scene/resources/sprite_frames.h')
0 files changed, 0 insertions, 0 deletions