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authorRémi Verschelde <rverschelde@gmail.com>2022-07-23 23:41:51 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-07-25 11:17:40 +0200
commit90019676b076abdfc076ed6f38005d6cce89923b (patch)
tree63fcbfc3018ae9953b1ef8049c51a07cd1a8728e /scene/resources/skeleton_modification_3d_ccdik.h
parent3084a48ace3e7dabd83e4c62280328f429defad6 (diff)
Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
Diffstat (limited to 'scene/resources/skeleton_modification_3d_ccdik.h')
-rw-r--r--scene/resources/skeleton_modification_3d_ccdik.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/skeleton_modification_3d_ccdik.h b/scene/resources/skeleton_modification_3d_ccdik.h
index 873ab8aa5a..7098794038 100644
--- a/scene/resources/skeleton_modification_3d_ccdik.h
+++ b/scene/resources/skeleton_modification_3d_ccdik.h
@@ -32,8 +32,8 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_3d.h"
-#ifndef SKELETONMODIFICATION3DCCDIK_H
-#define SKELETONMODIFICATION3DCCDIK_H
+#ifndef SKELETON_MODIFICATION_3D_CCDIK_H
+#define SKELETON_MODIFICATION_3D_CCDIK_H
class SkeletonModification3DCCDIK : public SkeletonModification3D {
GDCLASS(SkeletonModification3DCCDIK, SkeletonModification3D);
@@ -111,4 +111,4 @@ public:
~SkeletonModification3DCCDIK();
};
-#endif //SKELETONMODIFICATION3DCCDIK_H
+#endif // SKELETON_MODIFICATION_3D_CCDIK_H