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author | reduz <reduzio@gmail.com> | 2021-06-29 10:58:28 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-06-29 12:28:08 -0300 |
commit | 64c925cca6d5c54b0ef4dd0bcdd7a4357f4b86fb (patch) | |
tree | bbb54b367c30c4d17ec19fb0f5357c4343f64908 /scene/resources/skeleton_modification_2d_stackholder.cpp | |
parent | 691c754a6c46b7557e5605f479e028447f923df6 (diff) |
Improve RID_Owner memory usage
* Ability to allocate empty objects in RID_Owner, so RID_PtrOwner is not needed in most cases.
* Improves cache usage, as objects are now allocated together
* Should improve performance in 2D rendering
Diffstat (limited to 'scene/resources/skeleton_modification_2d_stackholder.cpp')
0 files changed, 0 insertions, 0 deletions