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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-09-10 22:10:43 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-09-10 22:13:06 +0200
commitc03e7c2dde10c0981ae9db39e4e6a7a40838b3db (patch)
tree16fef575e49c71f797e50e649f3b8c28e2a71beb /scene/resources/skeleton_modification_2d_lookat.h
parent43e96e0c652cd2ed41a1b9dfb7989ff272607a88 (diff)
Enable Pixel Snap by default in the 2D editor
Since this avoids accidentally placing 2D nodes at subpixel positions, this results in more crisp visuals by default, even when pixel snapping is disabled in the project settings.
Diffstat (limited to 'scene/resources/skeleton_modification_2d_lookat.h')
0 files changed, 0 insertions, 0 deletions