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author | clayjohn <claynjohn@gmail.com> | 2023-01-28 20:36:17 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2023-01-28 20:36:17 -0800 |
commit | 0b28c1f8edf1e5bc812a29096ca8e0903c389458 (patch) | |
tree | e5d7ae660b25a4a1f853fc33b7cee782f6094bdb /scene/resources/skeleton_modification_2d_ccdik.h | |
parent | 218bef90af2091afde3b1be816c87286c194a2a8 (diff) |
Remove cap on number of items drawn in frame in 2D gl_compatibility render
Also clean up some names to make the overall organization more clear
Also remove cap on items per batch
Diffstat (limited to 'scene/resources/skeleton_modification_2d_ccdik.h')
0 files changed, 0 insertions, 0 deletions