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authorRémi Verschelde <rverschelde@gmail.com>2023-01-19 21:52:35 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-19 21:52:35 +0100
commitd919d773676b507f8b7cd318a2a080b9d3906c8d (patch)
treef0a4529ac2c8bcc81edac03d048bbc5435d48146 /scene/resources/skeleton_modification_2d_ccdik.cpp
parenta202f5104f378d1301e510d322e230f62dff078c (diff)
parente480262c53d70530e1111b1531323107dbc19ebf (diff)
Merge pull request #71418 from TokageItLab/restart-anim-tree
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state
Diffstat (limited to 'scene/resources/skeleton_modification_2d_ccdik.cpp')
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