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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-19 21:52:35 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-19 21:52:35 +0100 |
commit | d919d773676b507f8b7cd318a2a080b9d3906c8d (patch) | |
tree | f0a4529ac2c8bcc81edac03d048bbc5435d48146 /scene/resources/skeleton_modification_2d_ccdik.cpp | |
parent | a202f5104f378d1301e510d322e230f62dff078c (diff) | |
parent | e480262c53d70530e1111b1531323107dbc19ebf (diff) |
Merge pull request #71418 from TokageItLab/restart-anim-tree
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state
Diffstat (limited to 'scene/resources/skeleton_modification_2d_ccdik.cpp')
0 files changed, 0 insertions, 0 deletions