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author | William Deurwaarder <william.git@xs4all.nl> | 2021-12-24 00:47:42 +0100 |
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committer | William Deurwaarder <william.git@xs4all.nl> | 2021-12-24 00:47:42 +0100 |
commit | 246fbd5442a2546fbf40c594c3515fb43edc0e82 (patch) | |
tree | c5c46777a1cee9879414c380a915a6b910c6789a /scene/resources/skeleton_modification_2d.cpp | |
parent | 9d02cfa6b4509f46dc31cca5542ba31bb9b94ae4 (diff) |
GPULightmapper: cube to panorama copy function flip y based on flag
Cube to panorama copy function unconditionally flipped y, while other copy functions flipped y base on FLAG_FLIP_Y. Condition is added.
Diffstat (limited to 'scene/resources/skeleton_modification_2d.cpp')
0 files changed, 0 insertions, 0 deletions