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author | Andy Maloney <andy@ackackgames.com> | 2021-02-28 20:52:53 -0500 |
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committer | Andy Maloney <andy@ackackgames.com> | 2021-02-28 20:52:53 -0500 |
commit | 14c50fdb9473247ed58ae39901f293b1617c0861 (patch) | |
tree | 9a1a26114f8c3153783b2572b1625c09af7424c6 /scene/resources/shape_2d.cpp | |
parent | 165d77a496f40fd87d85a75a8e6734f2ebec9d03 (diff) |
Fix gizmo names
Commit 5ef62e546f485e5f2798230dcfbea2b4ddecbe6e renamed EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name", but it wasn't done everywhere. Because EditorNode3DGizmoPlugin inherits from Resource, it was then using Resource::get_name() which resulted in null names.
Fixes godotengine/godot#46349
Diffstat (limited to 'scene/resources/shape_2d.cpp')
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