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author | Leon Krause <lk@leonkrause.com> | 2017-11-19 15:30:09 +0100 |
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committer | Leon Krause <lk@leonkrause.com> | 2017-11-19 15:39:57 +0100 |
commit | 35adf718cfdb4950177f645b30340d93dc2499bf (patch) | |
tree | 11dd095ca2af57078b253e11ef003ac0a2045828 /scene/resources/shader_graph.h | |
parent | 9107357c8dfda98c5adb33d3c5f4a7be1996fa07 (diff) |
Change HTML5 start-up API
Rename engine.start() to startGame(), new start() takes string arguments
handed directly to main(). Rename Engine.loadEngine() to load().
Add setLocale(), setResizeCanvasOnStart(), setExecutableName() and
preloadFile().
Diffstat (limited to 'scene/resources/shader_graph.h')
0 files changed, 0 insertions, 0 deletions