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author | Ricardo Pérez <ricpelo@gmail.com> | 2015-05-05 22:27:05 +0200 |
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committer | Ricardo Pérez <ricpelo@gmail.com> | 2015-05-05 22:27:05 +0200 |
commit | 7bb53831d8aec2507f6341bd00deae29fde8e2c2 (patch) | |
tree | bf6ce42c3dfee2707f7b8adff072297603b59a23 /scene/resources/shader_graph.cpp | |
parent | af068439829a3fec3a76c4c5d4dd2dba71ab6c5f (diff) | |
parent | bc3c14a76b988a50e65328a932316c2e630a7ae6 (diff) |
Merge pull request #6 from okamstudio/master
Sync
Diffstat (limited to 'scene/resources/shader_graph.cpp')
-rw-r--r-- | scene/resources/shader_graph.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 131b0e193f..24d5978856 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -2160,7 +2160,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str "floor($)", "round($)", "ceil($)", - "frac($)", + "fract($)", "min(max($,0),1)", "-($)", }; @@ -2378,7 +2378,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str String name = p_node->param1; Vector3 dv=p_node->param2; - code +="uniform float "+name+"=vec3("+rtos(dv.x)+","+rtos(dv.y)+","+rtos(dv.z)+");\n"; + code +="uniform vec3 "+name+"=vec3("+rtos(dv.x)+","+rtos(dv.y)+","+rtos(dv.z)+");\n"; code += OUTNAME(p_node->id,0)+"="+name+";\n"; }break; case NODE_RGB_INPUT: { |