diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-02-13 12:47:24 +0100 |
---|---|---|
committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-02-13 12:50:02 +0100 |
commit | 411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (patch) | |
tree | a3c28058efb7a80faed23bff683fe0931859ed52 /scene/resources/shader_graph.cpp | |
parent | bf64df4427836a4e7a5060ee11d75eea6da79b14 (diff) |
Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer
This is a step towards fixing #56
Diffstat (limited to 'scene/resources/shader_graph.cpp')
-rw-r--r-- | scene/resources/shader_graph.cpp | 152 |
1 files changed, 76 insertions, 76 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 5dff8e9907..c21feb0bf5 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -165,106 +165,106 @@ int ShaderGraph::node_count(ShaderType p_which, int p_type) void ShaderGraph::_bind_methods() { - ClassDB::bind_method(_MD("_update_shader"),&ShaderGraph::_update_shader); + ClassDB::bind_method(D_METHOD("_update_shader"),&ShaderGraph::_update_shader); - ClassDB::bind_method(_MD("node_add","shader_type","node_type","id"),&ShaderGraph::node_add); - ClassDB::bind_method(_MD("node_remove","shader_type","id"),&ShaderGraph::node_remove); - ClassDB::bind_method(_MD("node_set_pos","shader_type","id","pos"),&ShaderGraph::node_set_pos); - ClassDB::bind_method(_MD("node_get_pos","shader_type","id"),&ShaderGraph::node_get_pos); + ClassDB::bind_method(D_METHOD("node_add","shader_type","node_type","id"),&ShaderGraph::node_add); + ClassDB::bind_method(D_METHOD("node_remove","shader_type","id"),&ShaderGraph::node_remove); + ClassDB::bind_method(D_METHOD("node_set_pos","shader_type","id","pos"),&ShaderGraph::node_set_pos); + ClassDB::bind_method(D_METHOD("node_get_pos","shader_type","id"),&ShaderGraph::node_get_pos); - ClassDB::bind_method(_MD("node_get_type","shader_type","id"),&ShaderGraph::node_get_type); + ClassDB::bind_method(D_METHOD("node_get_type","shader_type","id"),&ShaderGraph::node_get_type); - ClassDB::bind_method(_MD("get_node_list","shader_type"),&ShaderGraph::_get_node_list); + ClassDB::bind_method(D_METHOD("get_node_list","shader_type"),&ShaderGraph::_get_node_list); - ClassDB::bind_method(_MD("default_set_value","shader_type","id","param_id","value"), &ShaderGraph::default_set_value); - ClassDB::bind_method(_MD("default_get_value","shader_type","id","param_id"), &ShaderGraph::default_get_value); + ClassDB::bind_method(D_METHOD("default_set_value","shader_type","id","param_id","value"), &ShaderGraph::default_set_value); + ClassDB::bind_method(D_METHOD("default_get_value","shader_type","id","param_id"), &ShaderGraph::default_get_value); - ClassDB::bind_method(_MD("scalar_const_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_const_node_set_value); - ClassDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_get_value); + ClassDB::bind_method(D_METHOD("scalar_const_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_const_node_set_value); + ClassDB::bind_method(D_METHOD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_get_value); - ClassDB::bind_method(_MD("vec_const_node_set_value","shader_type","id","value"),&ShaderGraph::vec_const_node_set_value); - ClassDB::bind_method(_MD("vec_const_node_get_value","shader_type","id"),&ShaderGraph::vec_const_node_get_value); + ClassDB::bind_method(D_METHOD("vec_const_node_set_value","shader_type","id","value"),&ShaderGraph::vec_const_node_set_value); + ClassDB::bind_method(D_METHOD("vec_const_node_get_value","shader_type","id"),&ShaderGraph::vec_const_node_get_value); - ClassDB::bind_method(_MD("rgb_const_node_set_value","shader_type","id","value"),&ShaderGraph::rgb_const_node_set_value); - ClassDB::bind_method(_MD("rgb_const_node_get_value","shader_type","id"),&ShaderGraph::rgb_const_node_get_value); + ClassDB::bind_method(D_METHOD("rgb_const_node_set_value","shader_type","id","value"),&ShaderGraph::rgb_const_node_set_value); + ClassDB::bind_method(D_METHOD("rgb_const_node_get_value","shader_type","id"),&ShaderGraph::rgb_const_node_get_value); - ClassDB::bind_method(_MD("xform_const_node_set_value","shader_type","id","value"),&ShaderGraph::xform_const_node_set_value); - ClassDB::bind_method(_MD("xform_const_node_get_value","shader_type","id"),&ShaderGraph::xform_const_node_get_value); + ClassDB::bind_method(D_METHOD("xform_const_node_set_value","shader_type","id","value"),&ShaderGraph::xform_const_node_set_value); + ClassDB::bind_method(D_METHOD("xform_const_node_get_value","shader_type","id"),&ShaderGraph::xform_const_node_get_value); //void get_node_list(ShaderType p_which,List<int> *p_node_list) const; - ClassDB::bind_method(_MD("texture_node_set_filter_size","shader_type","id","filter_size"),&ShaderGraph::texture_node_set_filter_size); - ClassDB::bind_method(_MD("texture_node_get_filter_size","shader_type","id"),&ShaderGraph::texture_node_get_filter_size); + ClassDB::bind_method(D_METHOD("texture_node_set_filter_size","shader_type","id","filter_size"),&ShaderGraph::texture_node_set_filter_size); + ClassDB::bind_method(D_METHOD("texture_node_get_filter_size","shader_type","id"),&ShaderGraph::texture_node_get_filter_size); - ClassDB::bind_method(_MD("texture_node_set_filter_strength","shader_type","id","filter_strength"),&ShaderGraph::texture_node_set_filter_strength); - ClassDB::bind_method(_MD("texture_node_get_filter_strength","shader_type","id"),&ShaderGraph::texture_node_get_filter_strength); + ClassDB::bind_method(D_METHOD("texture_node_set_filter_strength","shader_type","id","filter_strength"),&ShaderGraph::texture_node_set_filter_strength); + ClassDB::bind_method(D_METHOD("texture_node_get_filter_strength","shader_type","id"),&ShaderGraph::texture_node_get_filter_strength); - ClassDB::bind_method(_MD("scalar_op_node_set_op","shader_type","id","op"),&ShaderGraph::scalar_op_node_set_op); - ClassDB::bind_method(_MD("scalar_op_node_get_op","shader_type","id"),&ShaderGraph::scalar_op_node_get_op); + ClassDB::bind_method(D_METHOD("scalar_op_node_set_op","shader_type","id","op"),&ShaderGraph::scalar_op_node_set_op); + ClassDB::bind_method(D_METHOD("scalar_op_node_get_op","shader_type","id"),&ShaderGraph::scalar_op_node_get_op); - ClassDB::bind_method(_MD("vec_op_node_set_op","shader_type","id","op"),&ShaderGraph::vec_op_node_set_op); - ClassDB::bind_method(_MD("vec_op_node_get_op","shader_type","id"),&ShaderGraph::vec_op_node_get_op); + ClassDB::bind_method(D_METHOD("vec_op_node_set_op","shader_type","id","op"),&ShaderGraph::vec_op_node_set_op); + ClassDB::bind_method(D_METHOD("vec_op_node_get_op","shader_type","id"),&ShaderGraph::vec_op_node_get_op); - ClassDB::bind_method(_MD("vec_scalar_op_node_set_op","shader_type","id","op"),&ShaderGraph::vec_scalar_op_node_set_op); - ClassDB::bind_method(_MD("vec_scalar_op_node_get_op","shader_type","id"),&ShaderGraph::vec_scalar_op_node_get_op); + ClassDB::bind_method(D_METHOD("vec_scalar_op_node_set_op","shader_type","id","op"),&ShaderGraph::vec_scalar_op_node_set_op); + ClassDB::bind_method(D_METHOD("vec_scalar_op_node_get_op","shader_type","id"),&ShaderGraph::vec_scalar_op_node_get_op); - ClassDB::bind_method(_MD("rgb_op_node_set_op","shader_type","id","op"),&ShaderGraph::rgb_op_node_set_op); - ClassDB::bind_method(_MD("rgb_op_node_get_op","shader_type","id"),&ShaderGraph::rgb_op_node_get_op); + ClassDB::bind_method(D_METHOD("rgb_op_node_set_op","shader_type","id","op"),&ShaderGraph::rgb_op_node_set_op); + ClassDB::bind_method(D_METHOD("rgb_op_node_get_op","shader_type","id"),&ShaderGraph::rgb_op_node_get_op); - ClassDB::bind_method(_MD("xform_vec_mult_node_set_no_translation","shader_type","id","disable"),&ShaderGraph::xform_vec_mult_node_set_no_translation); - ClassDB::bind_method(_MD("xform_vec_mult_node_get_no_translation","shader_type","id"),&ShaderGraph::xform_vec_mult_node_get_no_translation); + ClassDB::bind_method(D_METHOD("xform_vec_mult_node_set_no_translation","shader_type","id","disable"),&ShaderGraph::xform_vec_mult_node_set_no_translation); + ClassDB::bind_method(D_METHOD("xform_vec_mult_node_get_no_translation","shader_type","id"),&ShaderGraph::xform_vec_mult_node_get_no_translation); - ClassDB::bind_method(_MD("scalar_func_node_set_function","shader_type","id","func"),&ShaderGraph::scalar_func_node_set_function); - ClassDB::bind_method(_MD("scalar_func_node_get_function","shader_type","id"),&ShaderGraph::scalar_func_node_get_function); + ClassDB::bind_method(D_METHOD("scalar_func_node_set_function","shader_type","id","func"),&ShaderGraph::scalar_func_node_set_function); + ClassDB::bind_method(D_METHOD("scalar_func_node_get_function","shader_type","id"),&ShaderGraph::scalar_func_node_get_function); - ClassDB::bind_method(_MD("vec_func_node_set_function","shader_type","id","func"),&ShaderGraph::vec_func_node_set_function); - ClassDB::bind_method(_MD("vec_func_node_get_function","shader_type","id"),&ShaderGraph::vec_func_node_get_function); + ClassDB::bind_method(D_METHOD("vec_func_node_set_function","shader_type","id","func"),&ShaderGraph::vec_func_node_set_function); + ClassDB::bind_method(D_METHOD("vec_func_node_get_function","shader_type","id"),&ShaderGraph::vec_func_node_get_function); - ClassDB::bind_method(_MD("input_node_set_name","shader_type","id","name"),&ShaderGraph::input_node_set_name); - ClassDB::bind_method(_MD("input_node_get_name","shader_type","id"),&ShaderGraph::input_node_get_name); + ClassDB::bind_method(D_METHOD("input_node_set_name","shader_type","id","name"),&ShaderGraph::input_node_set_name); + ClassDB::bind_method(D_METHOD("input_node_get_name","shader_type","id"),&ShaderGraph::input_node_get_name); - ClassDB::bind_method(_MD("scalar_input_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_input_node_set_value); - ClassDB::bind_method(_MD("scalar_input_node_get_value","shader_type","id"),&ShaderGraph::scalar_input_node_get_value); + ClassDB::bind_method(D_METHOD("scalar_input_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_input_node_set_value); + ClassDB::bind_method(D_METHOD("scalar_input_node_get_value","shader_type","id"),&ShaderGraph::scalar_input_node_get_value); - ClassDB::bind_method(_MD("vec_input_node_set_value","shader_type","id","value"),&ShaderGraph::vec_input_node_set_value); - ClassDB::bind_method(_MD("vec_input_node_get_value","shader_type","id"),&ShaderGraph::vec_input_node_get_value); + ClassDB::bind_method(D_METHOD("vec_input_node_set_value","shader_type","id","value"),&ShaderGraph::vec_input_node_set_value); + ClassDB::bind_method(D_METHOD("vec_input_node_get_value","shader_type","id"),&ShaderGraph::vec_input_node_get_value); - ClassDB::bind_method(_MD("rgb_input_node_set_value","shader_type","id","value"),&ShaderGraph::rgb_input_node_set_value); - ClassDB::bind_method(_MD("rgb_input_node_get_value","shader_type","id"),&ShaderGraph::rgb_input_node_get_value); + ClassDB::bind_method(D_METHOD("rgb_input_node_set_value","shader_type","id","value"),&ShaderGraph::rgb_input_node_set_value); + ClassDB::bind_method(D_METHOD("rgb_input_node_get_value","shader_type","id"),&ShaderGraph::rgb_input_node_get_value); - ClassDB::bind_method(_MD("xform_input_node_set_value","shader_type","id","value"),&ShaderGraph::xform_input_node_set_value); - ClassDB::bind_method(_MD("xform_input_node_get_value","shader_type","id"),&ShaderGraph::xform_input_node_get_value); + ClassDB::bind_method(D_METHOD("xform_input_node_set_value","shader_type","id","value"),&ShaderGraph::xform_input_node_set_value); + ClassDB::bind_method(D_METHOD("xform_input_node_get_value","shader_type","id"),&ShaderGraph::xform_input_node_get_value); - ClassDB::bind_method(_MD("texture_input_node_set_value","shader_type","id","value:Texture"),&ShaderGraph::texture_input_node_set_value); - ClassDB::bind_method(_MD("texture_input_node_get_value:Texture","shader_type","id"),&ShaderGraph::texture_input_node_get_value); + ClassDB::bind_method(D_METHOD("texture_input_node_set_value","shader_type","id","value:Texture"),&ShaderGraph::texture_input_node_set_value); + ClassDB::bind_method(D_METHOD("texture_input_node_get_value:Texture","shader_type","id"),&ShaderGraph::texture_input_node_get_value); - ClassDB::bind_method(_MD("cubemap_input_node_set_value","shader_type","id","value:CubeMap"),&ShaderGraph::cubemap_input_node_set_value); - ClassDB::bind_method(_MD("cubemap_input_node_get_value:CubeMap","shader_type","id"),&ShaderGraph::cubemap_input_node_get_value); + ClassDB::bind_method(D_METHOD("cubemap_input_node_set_value","shader_type","id","value:CubeMap"),&ShaderGraph::cubemap_input_node_set_value); + ClassDB::bind_method(D_METHOD("cubemap_input_node_get_value:CubeMap","shader_type","id"),&ShaderGraph::cubemap_input_node_get_value); - ClassDB::bind_method(_MD("comment_node_set_text","shader_type","id","text"),&ShaderGraph::comment_node_set_text); - ClassDB::bind_method(_MD("comment_node_get_text","shader_type","id"),&ShaderGraph::comment_node_get_text); + ClassDB::bind_method(D_METHOD("comment_node_set_text","shader_type","id","text"),&ShaderGraph::comment_node_set_text); + ClassDB::bind_method(D_METHOD("comment_node_get_text","shader_type","id"),&ShaderGraph::comment_node_get_text); - ClassDB::bind_method(_MD("color_ramp_node_set_ramp","shader_type","id","colors","offsets"),&ShaderGraph::color_ramp_node_set_ramp); - ClassDB::bind_method(_MD("color_ramp_node_get_colors","shader_type","id"),&ShaderGraph::color_ramp_node_get_colors); - ClassDB::bind_method(_MD("color_ramp_node_get_offsets","shader_type","id"),&ShaderGraph::color_ramp_node_get_offsets); + ClassDB::bind_method(D_METHOD("color_ramp_node_set_ramp","shader_type","id","colors","offsets"),&ShaderGraph::color_ramp_node_set_ramp); + ClassDB::bind_method(D_METHOD("color_ramp_node_get_colors","shader_type","id"),&ShaderGraph::color_ramp_node_get_colors); + ClassDB::bind_method(D_METHOD("color_ramp_node_get_offsets","shader_type","id"),&ShaderGraph::color_ramp_node_get_offsets); - ClassDB::bind_method(_MD("curve_map_node_set_points","shader_type","id","points"),&ShaderGraph::curve_map_node_set_points); - ClassDB::bind_method(_MD("curve_map_node_get_points","shader_type","id"),&ShaderGraph::curve_map_node_get_points); + ClassDB::bind_method(D_METHOD("curve_map_node_set_points","shader_type","id","points"),&ShaderGraph::curve_map_node_set_points); + ClassDB::bind_method(D_METHOD("curve_map_node_get_points","shader_type","id"),&ShaderGraph::curve_map_node_get_points); - ClassDB::bind_method(_MD("connect_node:Error","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::connect_node); - ClassDB::bind_method(_MD("is_node_connected","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::is_node_connected); - ClassDB::bind_method(_MD("disconnect_node","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::disconnect_node); - ClassDB::bind_method(_MD("get_node_connections","shader_type"),&ShaderGraph::_get_connections); + ClassDB::bind_method(D_METHOD("connect_node:Error","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::connect_node); + ClassDB::bind_method(D_METHOD("is_node_connected","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::is_node_connected); + ClassDB::bind_method(D_METHOD("disconnect_node","shader_type","src_id","src_slot","dst_id","dst_slot"),&ShaderGraph::disconnect_node); + ClassDB::bind_method(D_METHOD("get_node_connections","shader_type"),&ShaderGraph::_get_connections); - ClassDB::bind_method(_MD("clear","shader_type"),&ShaderGraph::clear); + ClassDB::bind_method(D_METHOD("clear","shader_type"),&ShaderGraph::clear); - ClassDB::bind_method(_MD("node_set_state","shader_type","id","state"),&ShaderGraph::node_set_state); - ClassDB::bind_method(_MD("node_get_state:Variant","shader_type","id"),&ShaderGraph::node_get_state); + ClassDB::bind_method(D_METHOD("node_set_state","shader_type","id","state"),&ShaderGraph::node_set_state); + ClassDB::bind_method(D_METHOD("node_get_state:Variant","shader_type","id"),&ShaderGraph::node_get_state); - ClassDB::bind_method(_MD("_set_data"),&ShaderGraph::_set_data); - ClassDB::bind_method(_MD("_get_data"),&ShaderGraph::_get_data); + ClassDB::bind_method(D_METHOD("_set_data"),&ShaderGraph::_set_data); + ClassDB::bind_method(D_METHOD("_get_data"),&ShaderGraph::_get_data); ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "_set_data","_get_data"); @@ -399,21 +399,21 @@ void ShaderGraph::_bind_methods() { #if 0 - ClassDB::bind_method(_MD("node_add"),&ShaderGraph::node_add ); - ClassDB::bind_method(_MD("node_remove"),&ShaderGraph::node_remove ); - ClassDB::bind_method(_MD("node_set_param"),&ShaderGraph::node_set_param ); - ClassDB::bind_method(_MD("node_set_pos"),&ShaderGraph::node_set_pos ); + ClassDB::bind_method(D_METHOD("node_add"),&ShaderGraph::node_add ); + ClassDB::bind_method(D_METHOD("node_remove"),&ShaderGraph::node_remove ); + ClassDB::bind_method(D_METHOD("node_set_param"),&ShaderGraph::node_set_param ); + ClassDB::bind_method(D_METHOD("node_set_pos"),&ShaderGraph::node_set_pos ); - ClassDB::bind_method(_MD("node_get_pos"),&ShaderGraph::node_get_pos ); - ClassDB::bind_method(_MD("node_get_param"),&ShaderGraph::node_get_param); - ClassDB::bind_method(_MD("node_get_type"),&ShaderGraph::node_get_type); + ClassDB::bind_method(D_METHOD("node_get_pos"),&ShaderGraph::node_get_pos ); + ClassDB::bind_method(D_METHOD("node_get_param"),&ShaderGraph::node_get_param); + ClassDB::bind_method(D_METHOD("node_get_type"),&ShaderGraph::node_get_type); - ClassDB::bind_method(_MD("connect"),&ShaderGraph::connect ); - ClassDB::bind_method(_MD("disconnect"),&ShaderGraph::disconnect ); + ClassDB::bind_method(D_METHOD("connect"),&ShaderGraph::connect ); + ClassDB::bind_method(D_METHOD("disconnect"),&ShaderGraph::disconnect ); - ClassDB::bind_method(_MD("get_connections"),&ShaderGraph::_get_connections_helper ); + ClassDB::bind_method(D_METHOD("get_connections"),&ShaderGraph::_get_connections_helper ); - ClassDB::bind_method(_MD("clear"),&ShaderGraph::clear ); + ClassDB::bind_method(D_METHOD("clear"),&ShaderGraph::clear ); BIND_CONSTANT( NODE_IN ); ///< param 0: name BIND_CONSTANT( NODE_OUT ); ///< param 0: name |