diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-01-03 16:52:37 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-03 16:52:37 -0300 |
commit | fbdd925d9be1c4c96d05089d7d5a58cd938b002c (patch) | |
tree | 9f4eb2ae7c61450dffb4a86bb5e82cf66e23d496 /scene/resources/shader.h | |
parent | eb1f978b1c1693018e9a6d353ca914f8e6586b4e (diff) |
-Work in progress visual shader editor *DOES NOT WORK YET*
Diffstat (limited to 'scene/resources/shader.h')
-rw-r--r-- | scene/resources/shader.h | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h index e1b8288c51..8c15ca43d4 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -50,6 +50,8 @@ class Shader : public Resource { mutable Map<StringName,StringName> params_cache; //map a shader param to a material param.. Map<StringName,Ref<Texture> > default_textures; + + protected: @@ -59,10 +61,11 @@ public: MODE_MATERIAL, MODE_CANVAS_ITEM, - MODE_POST_PROCESS + MODE_POST_PROCESS, + MODE_MAX }; - void set_mode(Mode p_mode); + //void set_mode(Mode p_mode); Mode get_mode() const; void set_code( const String& p_vertex, const String& p_fragment, const String& p_light,int p_fragment_ofs=0,int p_light_ofs=0); @@ -79,13 +82,22 @@ public: virtual RID get_rid() const; - Shader(); + Shader(Mode p_mode); ~Shader(); }; VARIANT_ENUM_CAST( Shader::Mode ); +class MaterialShader : public Shader { + + OBJ_TYPE(MaterialShader,Shader); + +public: + + MaterialShader() : Shader(MODE_MATERIAL) {}; +}; + class ResourceFormatLoaderShader : public ResourceFormatLoader { |