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authorRémi Verschelde <rverschelde@gmail.com>2019-01-10 12:45:57 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-01-10 12:45:57 +0100
commite5f1d19352dbaafab96538b91fad0ce11cf0d046 (patch)
treec3cf72310e91ced0bd739b61d1d3197df78c1313 /scene/resources/shader.h
parent940a2c5ec3e13d57c6462b7070eb3101766c91db (diff)
Consistency in resource format saver/loader de-registration
Some used 'is_valid()' checks, others not. Validity is already checked in 'unref()', and 'remove_resource_format_*()' has an ERR_FAIL condition on 'is_null()' already (which shouldn't happen since we're only unregistering things that we previously registered. Also add missing GDCLASS statement in ResourceFormatLoaderVideoStreamGDNative, missed in #20552 which was last amended before #19501 was merged.
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