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authorAnton Yabchinskiy <arn@bestmx.ru>2015-01-14 23:17:15 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-01-14 23:17:15 +0300
commitd6998995b54fd4fed83eef9db3bbb45fa60565db (patch)
tree927e4e2441db1c62b3853d03f3ed4bb996881045 /scene/resources/shader.h
parentb6c5cb1064eab63788060dc918d7fec53e57a532 (diff)
parent04af74596d070f062bd917b0364d87c57544f8d5 (diff)
Merge branch 'master' of github.com:okamstudio/godot
Conflicts: platform/x11/detect.py
Diffstat (limited to 'scene/resources/shader.h')
-rw-r--r--scene/resources/shader.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 8c15ca43d4..4a380d455b 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -80,6 +80,16 @@ public:
Ref<Texture> get_default_texture_param(const StringName& p_param) const;
void get_default_texture_param_list(List<StringName>* r_textures) const;
+ _FORCE_INLINE_ StringName remap_param(const StringName& p_param) const {
+ if (params_cache_dirty)
+ get_param_list(NULL);
+
+ const Map<StringName,StringName>::Element *E=params_cache.find(p_param);
+ if (E)
+ return E->get();
+ return StringName();
+ }
+
virtual RID get_rid() const;
Shader(Mode p_mode);
@@ -98,6 +108,15 @@ public:
MaterialShader() : Shader(MODE_MATERIAL) {};
};
+class CanvasItemShader : public Shader {
+
+ OBJ_TYPE(CanvasItemShader,Shader);
+
+public:
+
+ CanvasItemShader() : Shader(MODE_CANVAS_ITEM) {};
+};
+
class ResourceFormatLoaderShader : public ResourceFormatLoader {