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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-11-08 10:41:17 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-08 10:41:17 +0100 |
commit | 90edd839d5f67d4252923a720feeef6ad0d76107 (patch) | |
tree | a1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/resources/shader.h | |
parent | 30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff) | |
parent | 127458ed175c5aeac8dee7f09d23fae4c8928eb7 (diff) |
Merge pull request #43385 from reduz/reorganize-core
Reorganize and clean up core/ directory
Diffstat (limited to 'scene/resources/shader.h')
-rw-r--r-- | scene/resources/shader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h index 7dcec7811a..f2ea582ff0 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -31,9 +31,9 @@ #ifndef SHADER_H #define SHADER_H +#include "core/io/resource.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" -#include "core/resource.h" #include "scene/resources/texture.h" class Shader : public Resource { |