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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-08 10:41:17 +0100
committerGitHub <noreply@github.com>2020-11-08 10:41:17 +0100
commit90edd839d5f67d4252923a720feeef6ad0d76107 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/resources/shader.h
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
parent127458ed175c5aeac8dee7f09d23fae4c8928eb7 (diff)
Merge pull request #43385 from reduz/reorganize-core
Reorganize and clean up core/ directory
Diffstat (limited to 'scene/resources/shader.h')
-rw-r--r--scene/resources/shader.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 7dcec7811a..f2ea582ff0 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -31,9 +31,9 @@
#ifndef SHADER_H
#define SHADER_H
+#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/resource.h"
#include "scene/resources/texture.h"
class Shader : public Resource {