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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-04-12 00:01:26 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-04-12 00:02:33 +0200
commit6f6a09cce203dccb493d4d7a8d42ab860444dcc2 (patch)
tree7d4feb6e561a297484df12a06459b5aad1cc440b /scene/resources/shader.h
parent712bb8cbb6ee35b111c6171598a807dd2dd3046c (diff)
Decrease the editor FPS limit when unfocused from 20 to 10
This provides better power savings compared to the previous value. This also speeds up project execution slightly while the editor is running in the background. The setting hint can now go as low as 1 FPS (1 million microseconds per frame), for those who really need the best possible power savings. This will make previewing animated shaders or particles impossible when the editor window isn't focused though.
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