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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-04-26 14:52:35 +0200
committerGitHub <noreply@github.com>2022-04-26 14:52:35 +0200
commit5c54770b7cd0be8ed6e9229fd253ae0d98f8b275 (patch)
tree422e1ac9918cda657db606c76527022f8e757396 /scene/resources/shader.h
parenta8abdc9372cb748aaa3f6021cf0c3719a3a64033 (diff)
parent40f0b23482d37fd2b36b75f7cc6f74bfe0d7b0c2 (diff)
Merge pull request #60528 from bruvzg/thread_pool_delay
Create NavMap thread pool only when it's used, to prevent creating excessive amount of running threads.
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