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authorBil Bas (Spooner) <bil.bagpuss@gmail.com>2015-02-01 20:29:11 +0000
committerBil Bas (Spooner) <bil.bagpuss@gmail.com>2015-02-01 20:29:11 +0000
commit2c1a3dfed6f9a474ace9123b46edca77be548d3e (patch)
treee1cd0db9257a5a241a1db3906041dbb9c1295c74 /scene/resources/shader.h
parentaf7c8bdf236b7c572bc33a44e3bb64fecdaa99d9 (diff)
parent67d357191ff74b2cfc80015941363a97e7ee19fd (diff)
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Diffstat (limited to 'scene/resources/shader.h')
-rw-r--r--scene/resources/shader.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 8c15ca43d4..4a380d455b 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -80,6 +80,16 @@ public:
Ref<Texture> get_default_texture_param(const StringName& p_param) const;
void get_default_texture_param_list(List<StringName>* r_textures) const;
+ _FORCE_INLINE_ StringName remap_param(const StringName& p_param) const {
+ if (params_cache_dirty)
+ get_param_list(NULL);
+
+ const Map<StringName,StringName>::Element *E=params_cache.find(p_param);
+ if (E)
+ return E->get();
+ return StringName();
+ }
+
virtual RID get_rid() const;
Shader(Mode p_mode);
@@ -98,6 +108,15 @@ public:
MaterialShader() : Shader(MODE_MATERIAL) {};
};
+class CanvasItemShader : public Shader {
+
+ OBJ_TYPE(CanvasItemShader,Shader);
+
+public:
+
+ CanvasItemShader() : Shader(MODE_CANVAS_ITEM) {};
+};
+
class ResourceFormatLoaderShader : public ResourceFormatLoader {