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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-07-03 09:53:52 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-07-05 09:38:28 +0200 |
commit | 0639946c72ba6632bc3b0953d64f644af328e5e6 (patch) | |
tree | 8fc1624cf662f7d7eba1de9eabd595f4edcd38f8 /scene/resources/shader.h | |
parent | aa9908e4f601e368517c6f23406e8c15e3f197a3 (diff) |
Fix localize_path not always working
We make sure the resource dir path ends with a trailing '/' for safety reasons, so we must make sure the path we compare it to does so as well.
Diffstat (limited to 'scene/resources/shader.h')
0 files changed, 0 insertions, 0 deletions