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authorRémi Verschelde <rverschelde@gmail.com>2020-03-22 20:03:35 +0100
committerGitHub <noreply@github.com>2020-03-22 20:03:35 +0100
commited9a0d0484411e631b0cc927e46dc234054d5ae5 (patch)
treee4c66055fb9e63bf80a9d6b7ec6a359e24781387 /scene/resources/shader.cpp
parent7acdf74a6a87c5a2e91b13a5060ae5ba9d4438a1 (diff)
parent61a74739ca2d201e7e057d85aa99ae68f0500c33 (diff)
Merge pull request #37179 from clayjohn/VULKAN-sky-shader
Implement Sky Shaders
Diffstat (limited to 'scene/resources/shader.cpp')
-rw-r--r--scene/resources/shader.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index e61a1e6880..47f6d673ae 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -48,6 +48,8 @@ void Shader::set_code(const String &p_code) {
mode = MODE_CANVAS_ITEM;
} else if (type == "particles") {
mode = MODE_PARTICLES;
+ } else if (type == "sky") {
+ mode = MODE_SKY;
} else {
mode = MODE_SPATIAL;
}
@@ -158,6 +160,7 @@ void Shader::_bind_methods() {
BIND_ENUM_CONSTANT(MODE_SPATIAL);
BIND_ENUM_CONSTANT(MODE_CANVAS_ITEM);
BIND_ENUM_CONSTANT(MODE_PARTICLES);
+ BIND_ENUM_CONSTANT(MODE_SKY);
}
Shader::Shader() {