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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-08-11 10:29:41 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-11 10:29:41 +0200 |
commit | 8e6768c963b0ed825e4a4dbf3aeee5907168d697 (patch) | |
tree | da7f2efe5fceb097bc1ebb7ce6789e9bf3a3a1d8 /scene/resources/shader.cpp | |
parent | 81dde2687f2f80f5f365a02d68913322d35e9be1 (diff) | |
parent | 78619a5866f44b057bc539e46a936f7580360800 (diff) |
Merge pull request #10202 from neikeq/how-do-you-turn-this-on
Improves method bind's detecting of signarute types
Diffstat (limited to 'scene/resources/shader.cpp')
-rw-r--r-- | scene/resources/shader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index fafe68188b..b72eb9fbef 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -128,8 +128,8 @@ void Shader::_bind_methods() { ClassDB::bind_method(D_METHOD("set_code", "code"), &Shader::set_code); ClassDB::bind_method(D_METHOD("get_code"), &Shader::get_code); - ClassDB::bind_method(D_METHOD("set_default_texture_param", "param", "texture:Texture"), &Shader::set_default_texture_param); - ClassDB::bind_method(D_METHOD("get_default_texture_param:Texture", "param"), &Shader::get_default_texture_param); + ClassDB::bind_method(D_METHOD("set_default_texture_param", "param", "texture"), &Shader::set_default_texture_param); + ClassDB::bind_method(D_METHOD("get_default_texture_param", "param"), &Shader::get_default_texture_param); ClassDB::bind_method(D_METHOD("has_param", "name"), &Shader::has_param); |