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authorHein-Pieter van Braam <hp@tmm.cx>2017-02-12 01:11:37 +0100
committerHein-Pieter van Braam <hp@tmm.cx>2017-02-13 10:37:47 +0100
commit0f687f0ccbd7533a54dec38ca8dc5acd9a60e64a (patch)
treef33b1c2a15fe7024716b3a611b625c652290d067 /scene/resources/shader.cpp
parent70b9aa379d99c78f6db87344e3002808dac70bfa (diff)
Remove use of _SCS from ADD_METHOD
This saves typing and is a step towards fixing #56
Diffstat (limited to 'scene/resources/shader.cpp')
-rw-r--r--scene/resources/shader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 6afbf32c35..7aa335e44f 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -129,7 +129,7 @@ void Shader::_bind_methods() {
//ClassDB::bind_method(_MD("get_param_list"),&Shader::get_fragment_code);
- ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("set_code"), _SCS("get_code") );
+ ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "set_code", "get_code") ;
BIND_CONSTANT( MODE_SPATIAL);
BIND_CONSTANT( MODE_CANVAS_ITEM );