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author | mara <vmedea@protonmail.com> | 2022-12-26 20:23:41 +0000 |
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committer | mara <vmedea@protonmail.com> | 2022-12-26 21:45:06 +0100 |
commit | 5380e685d891712bc51aec83c024495a18d20acd (patch) | |
tree | 908f7a92da619c6b07c8cccf0358a7bbc395deb8 /scene/resources/separation_ray_shape_3d.cpp | |
parent | b6e06038f8a373f7fb8d26e92d5f06887e459598 (diff) |
Keep terrain choice when changing layer in tilemap editor
Make `TileMapEditorTerrainsPlugin::edit` logic analogous to
`TileMapEditorTilesPlugin::edit`, in that the selection is only
cleared when switching to another tilemap.
Closes #70033.
Diffstat (limited to 'scene/resources/separation_ray_shape_3d.cpp')
0 files changed, 0 insertions, 0 deletions