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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-07-30 22:53:40 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-07-30 22:53:40 +0200 |
commit | 76005a8e75d4e63ad0477e11dbc8cc1c86666875 (patch) | |
tree | e177bf6b716fe267ac39ec3047ff0a2156e0a59b /scene/resources/scene_format_text.cpp | |
parent | 55494073081bd111dc6af8502f77cf344c64b56c (diff) |
Style: Apply clang-format on all files
Thus fixing some invalid changes that had still made it to the master branch.
Diffstat (limited to 'scene/resources/scene_format_text.cpp')
-rw-r--r-- | scene/resources/scene_format_text.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp index 585579aad5..03a862b744 100644 --- a/scene/resources/scene_format_text.cpp +++ b/scene/resources/scene_format_text.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "scene_format_text.h" -#include "project_settings.h" #include "os/dir_access.h" +#include "project_settings.h" #include "version.h" //version 2: changed names for basis, rect3, poolvectors, etc. |