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authorJuan Linietsky <reduzio@gmail.com>2017-08-26 00:40:45 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-08-26 00:47:28 -0300
commit1894157c9fab05984428d83a743b0fe1d720c80c (patch)
tree817530eb75258c3dc6c73d4eb276af7b61761b06 /scene/resources/room.cpp
parentd9e94fa0c308f8f157e71fb03bab5834308b56ee (diff)
-Massive clean up to gizmos
-Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings
Diffstat (limited to 'scene/resources/room.cpp')
-rw-r--r--scene/resources/room.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/resources/room.cpp b/scene/resources/room.cpp
index c89b7c72c7..de238ebcc0 100644
--- a/scene/resources/room.cpp
+++ b/scene/resources/room.cpp
@@ -30,7 +30,7 @@
#include "room.h"
#include "servers/visual_server.h"
-
+#if 0
RID RoomBounds::get_rid() const {
return area;
@@ -64,3 +64,4 @@ RoomBounds::~RoomBounds() {
VisualServer::get_singleton()->free(area);
}
+#endif