summaryrefslogtreecommitdiff
path: root/scene/resources/resource_format_text.cpp
diff options
context:
space:
mode:
authorAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2019-07-17 01:43:33 +0300
committerAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2019-07-17 01:43:33 +0300
commitd5c5aabbf28bdae7e7b5e2be0b66f640a0cd62cf (patch)
treec557528fbe8bf40cee6819858b2be815a6677f68 /scene/resources/resource_format_text.cpp
parent22c843b0c451a0c3d79a3b3e6af900b841c51c12 (diff)
Fix BMP loader incorrectly interpreting color table size
Color table should exist for images with bit count <= 8. Importing 16-bit BMP images could also likely have a color table but they're not currently supported in Godot.
Diffstat (limited to 'scene/resources/resource_format_text.cpp')
0 files changed, 0 insertions, 0 deletions