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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-18 23:08:01 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-18 23:08:01 +0100 |
commit | 80b3813b1505a6bd195c0b0aac1555a7969e59c9 (patch) | |
tree | 26f4adcebb64ec985f6193e73d7adb45b9c8965d /scene/resources/resource_format_text.cpp | |
parent | a66fc4cf7ebd155ee475bc69863b47081119d965 (diff) | |
parent | 5704055d30499cc63672d44001760a98abfbfc08 (diff) |
Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2
Fix cyclic references in GDScript 2.0
Diffstat (limited to 'scene/resources/resource_format_text.cpp')
-rw-r--r-- | scene/resources/resource_format_text.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 712a67547b..8b2b7e118c 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -601,9 +601,13 @@ Error ResourceLoaderText::load() { resource_current++; int_resources[id] = res; //always assign int resources - if (do_assign && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) { - res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); - res->set_scene_unique_id(id); + if (do_assign) { + if (cache_mode == ResourceFormatLoader::CACHE_MODE_IGNORE) { + res->set_path(path); + } else { + res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); + res->set_scene_unique_id(id); + } } Dictionary missing_resource_properties; |