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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-11-17 07:55:44 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-17 07:55:44 +0100 |
commit | 9de18cc9466a7ba0bffad202e65fa767d0d83d44 (patch) | |
tree | 18a346460c5c99b07652e1cc221c52b11f112783 /scene/resources/ray_shape_3d.cpp | |
parent | fbe0386c653615a373e45af1ebe027c83b924d33 (diff) | |
parent | 4a2aaabf9f37f22a7bad5fe9415b0af218079598 (diff) |
Merge pull request #43547 from TokageItLab/lowering-s3d-and-camera-min-unit
Lowering the Minimum Unit at Shape3D and Cameras
Diffstat (limited to 'scene/resources/ray_shape_3d.cpp')
-rw-r--r-- | scene/resources/ray_shape_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/ray_shape_3d.cpp b/scene/resources/ray_shape_3d.cpp index 39df4c22f9..1705fb0f55 100644 --- a/scene/resources/ray_shape_3d.cpp +++ b/scene/resources/ray_shape_3d.cpp @@ -81,7 +81,7 @@ void RayShape3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape3D::set_slips_on_slope); ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape3D::get_slips_on_slope); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_length", "get_length"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope"); } |