summaryrefslogtreecommitdiff
path: root/scene/resources/ray_shape_3d.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2020-11-17 07:55:44 +0100
committerGitHub <noreply@github.com>2020-11-17 07:55:44 +0100
commit9de18cc9466a7ba0bffad202e65fa767d0d83d44 (patch)
tree18a346460c5c99b07652e1cc221c52b11f112783 /scene/resources/ray_shape_3d.cpp
parentfbe0386c653615a373e45af1ebe027c83b924d33 (diff)
parent4a2aaabf9f37f22a7bad5fe9415b0af218079598 (diff)
Merge pull request #43547 from TokageItLab/lowering-s3d-and-camera-min-unit
Lowering the Minimum Unit at Shape3D and Cameras
Diffstat (limited to 'scene/resources/ray_shape_3d.cpp')
-rw-r--r--scene/resources/ray_shape_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/ray_shape_3d.cpp b/scene/resources/ray_shape_3d.cpp
index 39df4c22f9..1705fb0f55 100644
--- a/scene/resources/ray_shape_3d.cpp
+++ b/scene/resources/ray_shape_3d.cpp
@@ -81,7 +81,7 @@ void RayShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape3D::set_slips_on_slope);
ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape3D::get_slips_on_slope);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "0,4096,0.001"), "set_length", "get_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
}